ALCOVE · I
ALCOVE · II
ALCOVE · III

Installations

Rooms that react. Light, sound and code you can walk straight into. WHAT!!

↓ enter the exhibition
01 · Installation

Signal Garden

Signal Garden

A room that listens. Your motion seeds light across the walls — the longer you linger, the brighter it blooms.

TouchDesignerKinectProjection
02 · Installation

Mirror Static

Mirror Static

Your silhouette, rebuilt live in pixel noise. Step closer and the whole image shatters around you.

TouchDesignerDepth camLED wall
03 · Installation

Tide Machine

Tide Machine

Sound becomes surface. Live audio drives a projected sea that swells and breaks across the floor.

TouchDesignerAudio-reactiveProjection
How it works

Behind the glow

Sensors read the room — cameras, depth, audio. A real-time engine maps that input to light, sound and projection, frame by frame. We prototype the interaction first, then build the whole space around it. Pieces shown here are video captures; live interactive runs are R&D.

Make a room react

Commission an installation.

Got a space, a show, or a wild idea? Tell us about it and let's build something that moves.

Start a project →See more work
FRAME 000 / 300 · SCROLL 0%
SCENE — INTRO